ABDROID-BASED “PAHINDHAIS” MEDIA DEVELOPMENT FOR FOURTH-GRADE ELEMENTARY SCHOOL STUDENT.
Abstract
This research was motivated by the lack of media in the online learning process via smartphones. Limited quota and internet networks are also obstacles for students in accessing learning materials, so there need to be android-based media innovation that can be operated offline to support student needs. This research aims to be develop “PAHINDHAIS” android based learning media for fourth grade elementary school students. This type of research is development research using a 4-D model modified by researchers including define, design, and develop. The subject in this study were 4 expert validators consisting of linguist, material experts, graphic experts, and software experts. The data collections techniques and instruments used were validation sheets and student response questionnaires. Based on the results of data analysis, it was found that the development of “PAHINDHAIS” android-based learning media was categorized as very feasible with the result of percentage score of linguist 83,3%, material experts 82,8%, graphic experts 83,6% and software experts 87,5%. Students also gave a positive response to the learning media with a score percentage of 97,6%. The novelty of PAHINDHAIS media is that it can be operated offline, there is a game menu, random system evaluation questions with chat design concept and student answers are automatically sent to the teacher’s email